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发表于 2020-3-22 23:49:29
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function SceneMap_GotoDirectly()
if true ==thePlayerSelf:isOnFittingState() then
--试穿状态下不能移动
return
end
if (g_isCurScene) then
local coordinatex,coordinatey;
coordinatex, coordinatey = SceneMap_Board:GetMouseScenePos();
theMinimap:autoRunToTarget(coordinatex, coordinatey, true, "");
end
end |
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